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ENG – The “Rebound Shooting” abstract technique or concrete dynamics?

Rebound shooting is absolutely not a Trick-Shot as some may think, nor is it something abstract and imaginative, on the contrary it is a very concrete concept, extremely important to understand, which contains complex but absolutely useful and real dynamics.

It must be understood that it is not so much the ability to apply and knowingly exploit the principle of “rebound shooting”, which requires an extremely solid technique, a broad knowledge of terminal ballistics, years of experience in training and an advanced firearm handling , but what is important is to understand its meaning, the technical principle and its passive dynamics.

Why do we should know or understand all of this, in relation with the real context ?

Understanding how the dynamics of “rebound shooting” work, understanding its technical meaning and above all understanding the concept of terminal ballistics related to rebounds, dirty trajectories and impact angles, could make the difference between succumbing and surviving and would certainly provide us the skills to be able to effectively assess the level of protection/risk of a cover.

Being able to understand the effective value of a “cover” is essential not only in the discrimination phase of the same, but also during its use, because understanding which are the areas of risk or exposure even when we are behind the cover, it would drastically reduce the risk of being randomly hit by a rebound shot or a dirty trajectory.

What are the passive dynamics of “Rebound Shooting”?

By passive dynamics, I mean those involuntary dynamics during a gunfight that can generate dirty trajectories, rebounds and variable and indirect impact angles.

More simply, the opponent doesn’t even need to know how to apply rebound shooting, it is sufficient that his shots interact with our proximity environment, generating random dirty trajectories and indirect impact angles due to rebounds.

What means proximity environment ?

By proximity environment we mean the space adjacent to us that develops around us at 360° and which in fact constitutes also a ballistic filter .

What is the difference between Cover and Concealment?

By cover we mean a variable portion of the proximity space capable of offering ballistic protection from bullets or shrapnel. With the term Concealment we indicate a portion of the proximity space capable of concealing our figure, of hiding our silhouette from the FOV of our opponent/s, without however offering us ballistic protection.

 

“It must be understood that it is not so much the ability to apply and knowingly exploit the principle of “rebound shooting”, which requires an extremely solid technique, a broad knowledge of terminal ballistics, years of experience in training and an advanced firearm handling , but what is important is to understand its meaning, the technical principle and its passive dynamics.”

So what is the relationship between Rebound Shooting and the concept of Cover and why is it extremely important to understand its passive dynamics?

As we have said, we will consider cover any portion of space useful to offer us a ballistic shelter, this means that that portion of space will be made up of materials capable of stopping bullets and shrapnels.

If one or more floors of our Cover and of our proximity space, are made up of hard, solid, smooth, flat surfaces, composed of materials that have a low or no ballistic absorption coefficient, such as for example: reinforced concrete, stone, steel, metal, asphalt or in some cases even wood or rubber, we could find ourselves exposed to a concrete and high risk of being hit even behind our “cover”.

To better explain this concept, I will give two examples:

Imagine the parking lots, especially those in shopping centres, typically made up of hard, flat and smooth surfaces distributed 360°. Think of the floors, the load-bearing walls of buildings, including your houses, man-made metal buildings and structures, industrial buildings, factories, ships, trains and means of transport.

Each of these environments is made up of materials and surfaces that could apparently offer solid and concrete ballistic protection, but which in reality could instead not only not protect us ballistically but expose us to a greater risk.

The second example I want to give is related to V-CQB.

Given that a vehicle, when it ceases to be a dynamic vector, must be considered only an emergency and temporary cover, given that a vehicle is made up of hard points and soft points, areas of concealment and areas of cover, we have to understand what we are talking about.

Having said all this, the problem arises precisely when we are behind the vehicle, exploiting an area that we consider a cover and instead we will be exposed to possible rebounds, dirty trajectories and impact angles.

You should know that, based on the impact angles, almost the entire vehicle is potentially considered a reflective body at a ballistic level.

Even the windshield or rear window can deflect trajectories and generate rebounds with variable and even controllable angles.

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